Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. We’re constantly innovating to raise the bar of engine and game development. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.īeing Epic means being a part of a team that continually strives to do right by our community and users. Epic prides itself on creating a collaborative, welcoming, and creative environment. MetaHuman DNA Calibration is released with licence.Found out more about our MetaHuman Creator here: Īt the core of Epic’s success are talented, passionate people. See the FAQ guide for additional specifications. Important: Use / (forward slash), Maya uses forward slashes in path. c:/MetaHuman-DNA-Calibration in Windows or /home/user/MetaHuman-DNA-Calibration in Linux. If a user runs examples in Maya 2022, the value for ROOT_DIR should be changed and absolute paths must be used,Į.g. Two demo DNA files are provided for easier testing of this tool. These names are embedded as prefixes: dna_, dnacalib_, and dna_viewer_. Note: Examples are grouped in three groups: DNA, DNACalib, and DNAViewer.
0 Comments
Leave a Reply. |